Mac Systems Architect - Display

Apple

Apple

IT
Cupertino, CA, USA
Posted 6+ months ago

Key Qualifications

  • Typically requires a minimum of 10+ years of relevant systems architecture experience, with specialization in Display Technologies.
  • Has core competence and subject matter expertise in personal computing system and product design
  • Possesses strong technical breadth across several computer subsystem technologies, e.g., CPU, GPU, storage, memory, audio, display, input devices, power delivery, power management, networking, wireless, I/O, thermal management, cameras and sensors.
  • Able to create, review and approve engineering requirement specification documents
  • Understands schematics, PCB layout & designs; has experience in bring-up, system debug and hands-on lab environments.
  • Comprehends the roles of HW/FW/SW layers and how they interact in system design
  • Has strong analytic, verbal, written and communication skills.
  • Able to summarize and effectively communicate technical issues and actions to key stakeholders and leadership teams
  • Familiarity with display technologies in general is important, alongside the ability to discuss them with experts — enables ability to participate in roadmap discussions
  • Various panel technologies (LCD, OLED) and their relative pros and cons
  • Backlight technologies (edge lit global backlights, local dimming)
  • Experience with collaboratively creating & reviewing display power budgets for battery life, thermal & power delivery applications
  • Considering various use cases (display contents, refresh rates, display brightness, etc)
  • Support creation of thermal power dissipation maps for thermal team simulation
  • Knowledge of display timings, pixel rates, bandwidth calculations, etc…
  • Active pixels, H & V blanking, pixel clocks, line times, etc DisplayPort timings & technologies (link rates, lane counts, DSC, AdaptiveSync) and ability to estimate DP requirements for certain display specs
  • Ability to participate in silicon requirements definition and review for critical display system components:
  • TCONs, CDICs, pixel pipelines, DP interfaces, etc..
  • Having system integration experience with display related topics a huge benefit:
  • Signal integrity considerations (channel analysis with SI experts, DisplayPort link speeds vs voltage swing, CDI interface considerations)
  • RF Coex / desense considerations
  • Ability to support PCB & flex design explorations (connector pin count definition, early component placement studies, basic cable/flex interconnect studies)
  • Role may require occasional domestic and/or international travel.

Description

In this highly visible role, you will provide architectural guidance and leadership to cross-functional engineering teams to establish new product definitions and requirements. • Providing system architecture guidance by negotiating top level product goals among a broad group of architects and system engineers, technical leads, HW & SW engineering managers, and external vendors. • Determine product system integration feasibility, via collaboration with mechanical, physical, thermal, and electrical engineering stakeholders. • Author system architecture specifications, block diagrams, and conduct review with the product teams. • Collaborate with performance architects to define, model and drive improvements in performance, power efficiency and cost. • Analyze, guide and support thermal management solutions and trade-offs. • Anticipate future SoC requirements and negotiate with internal SoC teams to align with system product goals. • Be innovative and curious. Explore and champion new product-level features and workflows.

Education & Experience

MS or BS in Electrical Engineering or similar discipline

Additional Requirements