Image processing and Pre-Silicon Driver Engineer

Apple

Apple

Cupertino, CA, USA
USD 143,100-264,200 / year + Equity
Posted on Jan 15, 2025

Summary

Posted:
Weekly Hours: 40
Role Number:200586670
Apple's GPU Software team provides developers access to harness the power of the GPU across all of Apple's innovative products, from iPhone, iPad, Apple TV, Apple Watch to Mac product line. Our team’s responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices on all of Apple’s hardware. We are looking for an engineer to join our Apple Silicon image processing Pre-Si and Hardware Team, which is responsible for pre-silicon feature development, new HW bringup, as well as functional development of drivers & system software for copying, scaling, tone mapping and support video and display acceleration, and the Apple Silicon GPU Driver Scheduler Team, which is responsible for low-latency, high-throughput and QoS-aware scheduling of work on the Apple Silicon GPUs. Join our team and you’ll collaborate with engineers across Apple to develop tools and APIs to enable developers to produce innovative applications for graphics, machine learning, and compute and, collaborate with engineers across Apple to develop innovative GPU Drivers for our extraordinary GPU hardware.

Description

The Apple Silicon image processing and Pre-Si Hardware team is focussed on new product development, including software features ranging from UI composition and video playback to various display technologies, plus performance, power management, silicon architecture, development and validation. A successful candidate is very detail oriented, possessing excellent debug and problem solving skills, and a passion for kernel device drivers and graphics. We are seeking a results-oriented, dedicated and focused individual with a strong passion to learn and succeed. As a key member of our team, you will be responsible for developing features for future products, bringing those features from initial concept, through development, leading to hardware bringup, validation and continued multi-functional support across various teams like Display, Color, Video, Camera and other subsystems. You will also be collaborating more broadly with hardware design, verification, performance and architecture teams within our Silicon Engineering Group. Responsibilities also include development of frameworks and improve methodologies for frame composition and presentation, advancing with new and upcoming hardware technologies.

Minimum Qualifications

  • Technical BS/MS degree or equivalent experience
  • Good Programming with knowledge of C/C++
  • Knowledge of software design, problem solving and debugging skills
  • Experience with parallel and asynchronous processing
  • Strong kernel-mode driver development skills and Operating System concepts
  • Knowledge of display technologies, image scaling, filtering, video formats & standards
  • Excellent written and oral communication skills

Key Qualifications

Preferred Qualifications

  • Firmware development experience
  • Development experience on Unix, Linux or Mac OS
  • Understanding of CPU or GPU architectures is a plus

Education & Experience

Additional Requirements

Pay & Benefits

  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.