iOS Software Engineer, Creativity Apps

Apple

Apple

Software Engineering
Culver City, CA, USA
USD 139,500-258,100 / year + Equity
Posted on Dec 19, 2025
At Apple, we believe that groundbreaking ideas flourish when exceptional engineering meets innovative vision. We're building the future of creative expression, and we need iOS and Mac software engineers who are passionate about building elegant high-performance applications that let people bring their creativity to life. On the Creativity Apps team, you’ll work on foundational technologies and user experiences that power applications used by artists, designers, musicians, and innovators worldwide. You'll contribute to the legacy of world-class creative applications like Final Cut Pro, Logic Pro, GarageBand, Pixelmator, and Photomator.
We're looking for a software engineer who excels in a fast-paced environment, capable of both deep technical execution and critical thinking across complex systems. You should be a fast learner, creative problem solver, and able to work collaboratively with cross-functional colleagues around different areas of the organization. If you’re passionate about writing robust and maintainable code for the future, contributing to large-scale and high-performance applications, and staying up to date on how to build delightful and performant experiences for our users, this is the perfect opportunity for you.
  • 2+ years of industry experience building applications or frameworks on iOS, Mac, or other Apple platform.
  • 2+ years of experience developing in Swift, and at least one of AppKit, UIKit, and/or SwiftUI.
  • Familiarity with essential development tools such as Xcode, git, lldb, and Instruments.
  • Ability to work in a fast-paced environment and stay organized within a collaborative cross-functional team.
  • Committed to encouraging an open and inclusive work environment.
  • Bachelor’s degree in Computer Science, Engineering, or a related subject area; or, we may consider equivalent industry experience.
  • Experience with creative photography or media editing tools.
  • Familiarity with Apple's core media frameworks such as PhotoKit, Core Graphics, Core Image, and AVFoundation.
  • Prior experience with system design, data flow architecture, and performance analysis / troubleshooting.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $139,500 and $258,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

Apple accepts applications to this posting on an ongoing basis.