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Software Engineer, Sensing & Connectivity

Apple

Apple

Software Engineering
Cupertino, CA, USA
USD 147,400-272,100 / year + Equity
Posted on Mar 28, 2026
The Motion & Interaction team designs and delivers intuitive customer experiences through motion sensing. When you simply raise your wrist, shake your head, or move your device to interact, it’s the work of engineers and scientists on this team. Our fingerprints can be found across core capabilities and experiences on iPhone, Watch, AirPods, Vision Pro, and other Apple products. We are a multidisciplinary team, uniting expertise in algorithms, software, hardware, and design. We come from diverse backgrounds in software engineering, firmware development, machine learning, signal processing, controls, statistics, and more. Our environment values engineers who proactively seek responsibility for complex systems with deep technical challenges.
We are seeking a self-motivated software engineer to help build Apple's next-generation sensor fusion technologies and interactive experiences. In this role, you will design, implement, and maintain algorithms and APIs for iOS, watchOS, visionOS, and embedded systems, optimizing for power, memory, and real-time performance.
  • You will work closely with scientists, engineers, project managers, and designers throughout the product lifecycle, shipping interactive features that impact millions of users daily.
  • You'll have the opportunity to learn from experienced colleagues across multiple disciplines. We're looking for a lifelong learner who takes initiative, welcomes new challenges, and is eager to grow across a broad technical landscape.
  • Bachelor's or Master's degree in Computer Science, EECS, or equivalent experience
  • Solid understanding of algorithm design and data structures
  • Strong understanding of object-oriented design
  • Proficiency in C or C++
  • Willingness to ask questions, seek feedback, and communicate openly
  • Experience delivering production code for embedded or real-time systems
  • Familiarity with Objective-C or Swift
  • Experience designing and implementing interfaces between algorithms, software, and firmware
  • Results-oriented, with the ability to prioritize and deliver tasks on schedule
  • Interest in signal processing, sensor fusion, or motion sensing
  • Experience with or interest in software testing and validation
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

Apple accepts applications to this posting on an ongoing basis.