System Software Engineer - Human Interface Devices

Apple

Apple

Software Engineering

Cupertino, CA, USA

USD 181,100-318,400 / year + Equity

Posted on May 13, 2026
Our Human Interface Devices (HID) Software team at Apple develops high-performance drivers, frameworks, and tools that support innovative sensing technologies across Apple products, including Multi-touch and other input systems! We collaborate closely with cross-functional teams, including Algorithms, Firmware, Design, and UI, to ensure an optimal user experience. Our team is offering a phenomenal opportunity to work on innovative technology while collaborating with some of the brightest minds in the industry while also providing a clear path for career advancement into leadership! Will you help us design the next generation of revolutionary Apple Products?
As a System Software Engineer within our team, you will be responsible for maintaining and developing system software for iOS, macOS, tvOS, and watchOS; focusing on drivers, frameworks, and software stacks for future sensing technologies. All of this is in collaboration with multi-disciplinary teams to integrate hardware and software, ensuring top-tier performance. In addition to your engineering contributions, you will mentor engineers, helping them grow their technical expertise. There is also a path to take on leadership responsibilities, including guiding a team and influencing the direction of future product development.
  • BS in Computer Science or a related field, and 10 years of experience in system software engineering, with a strong focus on C/C++ and object-oriented programming
  • Experience in driver and framework development, with a focus on writing native code for driver development
  • Comfortable working across both higher-level software design and lower-level systems development
  • MS/PhD in Computer Science or a related field
  • Experience defining communication protocols and implementing transport drivers, such as USB, Bluetooth, and SPI
  • Familiarity with the USB HID specification and experience working on sensing technologies (e.g., multi-touch) and user-facing input systems
  • Proficiency in profiling code in both kernel and userspace
  • Experience implementing customer-facing features, with an emphasis on user experience
  • Familiarity with IOKit, Objective-C, and other Apple-specific technologies such as iOS/OS X
  • Strong verbal and written communication skills, with the ability to present complex technical topics clearly to both technical and non-technical audiences
  • Experience leading projects from conception to completion
  • Interest in taking on a leadership role and guiding a team of engineers as the company grows