Software Engineer 2 - Xbox Platform
Microsoft
Software Engineer 2 - Xbox Platform
Multiple Locations, Mexico
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Overview
The group designing and building the next generation of networking, multiplayer, and communications technology for the Xbox platform is looking for new talent!
Do you love all things networking? Do you think the world would be a much lonelier place without the ability to communicate, socialize, and play together online? If this sounds like you, come join the Xbox Platform Networking & Multiplayer Team as a Software Engineer II! More than 2.5B people play games across console, PC and mobile and our ambition is to reach all of them with industry leading experiences.
In this role you will be responsible for game networking experiences on Xbox, PC, and beyond. Your focus will be on the console OS platform and new device experiences, but the team has opportunities for breadth and impact spanning drivers to game development SDKs as you grow in your career.
Qualifications
Required
- A bachelor's degree in an engineering focused discipline (such as electrical engineering, electrical and computer engineering, computer science or computer engineering) OR equivalent work experience.
- 3+ years of industry software design and development experience.
- 2+ years of industry experience with C/C++.
Preferred
- Fundamental networking technologies such as TCP, UDP, IP, and REST
- Network drivers, especially NDIS + WDI
- Experience in both user and kernel mode development
- Experience authoring and maintaining developer facing APIs
Responsibilities
- Focus on the design and implementation of reliable and efficient networking code. Create code that is maintainable and understandable.
- Own features end-to-end from design to release including requirements collection, design, coding, and documentation.
- Collaborate and build working relationships with the work group, teams across the Xbox organization and inside Microsoft, and industry partners.
- Improve platform reliability based on user and partner feedback.