Senior Software Engineer - Robotics Application

NVIDIA

NVIDIA

Software Engineering
Shanghai, China · Shenzhen, Guangdong, China
Posted on Sep 5, 2025

NVIDIA’s robotics Isaac is a fast-progressing effort inside the company and will have a decisive impact on the future of the robotics industry, including on humanoid robots. We are looking for self-motivated and innovative candidates to investigate approaches to large-scale mobile manipulation problems.

NVIDIA is searching for a passionate and creative Senior Software Engineer to help build the next generation of embodied AI using Isaac Lab and Mimic! This is a rare opportunity to join a world-class team pushing the boundaries of robotics simulation, control, and learning in physically grounded, high-fidelity virtual environments. You’ll work at the intersection of large-scale imitation learning, physics simulation, sim-to-sim and sim-to-real transfer — helping accelerate breakthroughs in generalizable robot behavior.

What You’ll Be Doing:

  • Design and implement scalable data generation pipelines using Isaac Lab and Omniverse for learning dexterous, high-DOF robotic tasks.

  • Extend and optimize NVIDIA’s Isaac Lab/Mimic toolchain for large scale learning from demonstration.

  • Collaborate with research scientists on cutting-edge problems such as imitation learning, motion retargeting, manipulation, and loco-manipulation.

  • Integrate large-scale, GPU-accelerated training workflows leveraging NVIDIA’s AI and simulation infrastructure.

  • Develop modular and reusable environments for benchmark robotic tasks across manipulation, locomotion, and loco-manipulation.

  • Contribute to open-source initiatives or publish high-quality research and where appropriate.

What We Need to See:

  • M.S. or Ph.D. in Robotics, Computer Science, Mechanical Engineering, or a related field, or equivalent experience.

  • 4+ years of experience in simulation-based reinforcement learning or robotics software.

  • Proficient in Python and C++, with experience in GPU programming or CUDA being a strong plus.

  • Deep understanding of physics simulation tools (Isaac Gym, Mujoco, Bullet, or similar).

  • Experience with motion imitation, pose tracking, or trajectory optimization using tools like Mimic or RL frameworks (e.g., IsaacRL, RLlib, Stable Baselines).

  • Proven track record of delivering complex software projects or publishing at top-tier conferences (RSS, CoRL, ICRA, NeurIPS, etc.).

Ways to Stand Out from the Crowd:

  • Experience developing and deploying sim-to-real policies on physical robot hardware.

  • Contributions to open-source projects in the robotics, RL, or simulation ecosystems.

  • Prior experience working with NVIDIA Isaac Gym/Isaac Sim and the Omniverse platform.

  • Familiarity with large foundation models for vision or language, and how they can interface with embodied agents.

  • Strong grasp of multi-agent reinforcement learning, curriculum learning, or hierarchical policy design.

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you are creative and autonomous, we want to hear from you!