Senior Software Engineer - Isaac for Healthcare
NVIDIA
For three decades, NVIDIA has pushed the limits of accelerated computing. Isaac for Healthcare (I4H) builds the simulation foundation for next‑generation medical robotics, surgical training, and clinical digital twins. We’re looking for a senior engineer to lead soft‑tissue simulation in I4H, delivering high‑fidelity, real‑time physics that powers research, training, and AI development.
What you’ll be doing:
Design and implement high‑performance soft‑tissue simulation modules for Isaac for Healthcare, targeted at real‑time and near real‑time use cases.
Develop and integrate SOTA algorithms spanning FEM and MPM variants; build on top of Newton, our newest physics simulation engine, and evaluate trade‑offs between accuracy, stability, and performance for surgical interactions (contact, friction, cutting/tearing, suturing, cautery, tool‑tissue coupling).
Prototype and productize GPU‑accelerated kernels (e.g., with NVIDIA Warp; CUDA knowledge a plus) and optimized C++ backends with clean Python bindings for Isaac workflows.
Prototype workflows with the latest deep-learning frameworks for Physics AI models in simulation environments (PhysicsNeMo).
Integrate simulation components with Isaac Sim and Isaac Lab for closed‑loop robotics/RL training, data generation, and hardware‑in‑the‑loop evaluation.
Collaborate with robotics, perception, and product teams to translate clinical/surgical requirements into simulation features and APIs.
Build and contribute examples, docs, and tutorials; raise code quality via reviews, CI, and reproducible builds/releases.
Mentor junior engineers and work with external partners (research labs, device makers) to validate models against experimental or clinical data.
What we need to see:
Bachelor’s degree (or equivalent experience) in Computer Science, Robotics, Mechanical/ Biomedical Engineering, Applied Math, or related field.
7+ years building physics‑based simulation software or real‑time graphics/robotics systems.
Strong proficiency in C++ and Python.
Solid foundation in numerical methods, linear algebra, and continuum mechanics relevant to deformable bodies.
Hands‑on experience delivering production‑quality features: profiling, debugging, testing, and shipping products that meet QA standards.
Excellent collaboration and communication skills; ability to translate research prototypes into maintainable, documented components.
Ways to stand out from the crowd:
Prior work with Isaac Sim and/or Isaac Lab (sensors, articulation, RL pipelines, USD/Omniverse workflows).
Deep experience with FEM (e.g., corotational, nonlinear, solid mechanics) and/or MPM (e.g., MLS‑MPM/APIC) for soft tissue; familiarity with PBD/XPBD or hybrid schemes.
Background with physics engines or frameworks (PhysX, SOFA, MuJoCo, Bullet, Taichi, etc.) and differentiable/learning‑in‑the‑loop simulation.
Familiarity with surgical robotics or medical imaging pipelines (e.g., mesh generation from DICOM/NIfTI, domain randomization for perception).
Contributions to open‑source simulation/robotics projects, publications, or public GitHub repositories demonstrating mastery.
With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you!